Based in Champaign, Illinois, USA

Founding Date

January, 2016


Press/Business Contact

Available on Arcade Systems



STARSHIP COMMANDER: Arcade is a cinematic, choose-your-own-adventure narrative, inspired by classic PC adventure games like Day of the Tentacle, and Telltale’s Walking Dead series. Go faster-than-light on an adventure through space, as you infiltrate an alien spy facility on a top-secret mission.

Want to role-play as a serious and stoic commander? A brash and argumentative tough guy? Or just troll the game every chance you get? The open dialogue system allows you to speak your mind freely, and the NPCs react accordingly. Powered by the Microsoft Cognitive Services, STARSHIP COMMANDER: Arcade Delivers a next generation adventure game in VR that allows the audience to speak directly to characters without the need to learn cumbersome voice commands.


In 2015, Alexander Mejia and Adam Nydahl teamed up to create a prototype for a story-driven, interactive VR experience. The result, after only a few weeks of development, led to them realizing the potential of pairing natural language processing (“NLP”) with VR. With the addition of Sophie Wright in business development, Human Interact was formed to turn that potential into cinematic VR that foucses on speaking directly to chracters using NLP

Human Interact announced its debut title Starship Commander in February 2017 in conjunction with Microsoft. Starship Commander uses Microsoft’s cognitive Services which has a word error rate of 5.9%. This is lower than a professional Typist.

On November 28th Human Interact announced Starship Commander: Arcade, an LBE version of Starship Commander, available worldwide on December 10th, 2018.


Want to know more about your ship and lore? Just ask Sergeant Sarah Pearson. Ready to blow things up? Just say “Let’s go.” You command the story, at your pace and with your style, using a next-gen AI system developed by Microsoft and Human Interact. The future of adventure games is here, today.


Command the XR71, the galaxy’s most advanced fighter, on a mission to infiltrate and destroy the Ecknian spy facility at all costs. Your choices and your performance determine who lives or dies.


Made in Unreal Engine 4, and with outstanding visuals designed by AAA game industry veterans, STARSHIP COMMANDER: Arcade has been meticulously crafted to have a lived-in feel. Mechanical engineers and experienced concept artists worked hand-in-hand to craft the rich universe which you will traverse.


STARSHIP COMMANDER: Arcade Official Trailer

Human Interact at Microsoft Build 2017

Starship Commander: Arcade | Inspired by Adventure Games

What's It like to Be a Video Game Character in STARSHIP COMMANDER: Arcade

Starship Commander: Arcade Accolades Trailer - Experience it Today


Awards & Recognition

  • Best VR Experience VR Awards Shortlist 2018
  • Most Innovative Company VR Awards Shortlist 2018
  • Best AR / VR Experience Dreamhack Austin 2018
  • Official Selection SXSW 2018
  • Official Selection Future of Storytelling 2018
  • Official Selection Wondercon 2018
  • Keynote Feature at Microsoft Build 2017

Selected Articles

  • Hands-On With A Voice Controlled Spaceship In Starship Commander: Arcade
    - David Jagneaux , Upload VR
  • Wired In: Alexander Mejia
    - Paul Wood, News Gazette
    - Jack Allin, AdventureGamers.com
  • Starship Commander: Arcade is all Talk in This Conversational Adventure
    - Peter Grahm, VR Focus

Team & Repeating Collaborators

Alexander Mejia

Founder & CEO

Sophie Wright

Co-Founder & COO

Adam Nydahl

Chief Technology Officer

Frank Petreikis

Chief of Sound Design

Byron Evora

Senior Sound Designer

David Kuelz

Character Designer

Steve Holt

Concept Artist

Larry Gates II

Audio Producer

Sai Narayan

Gameplay Programmer

Jose Vazquez

Concept Artist

Xander Davis

User Interface Artist


General Questions & Comments