Human Interact

Release date



Oculus Store - Rift CV1
SteamVR - HTC Vive



Starship Commander is a virtual reality title driven by human speech. The audience is given agency in the middle of a sci-fi story, as part of a military embroiled in a dark intergalactic war. You’re in command of a secretive mission, and your decisions have deadly consequences.

Starship Commander is powered by Custom Speech Service, a speech recognition solution by Microsoft Cognitive Services. Audiences are able to interact with the characters the same way they would in the real world: By using natural language to ask questions and express their thoughts.

Tagline: What Will You Say?


Starship Commander Announce Trailer (OFFICIAL)

Microsoft & Human Interact: Players control the narrative in Starship Commander

Human Interact at Microsoft Build 2017

Human Interact Shows STARSHIP COMMANDER at Dreamhack Austin 2018

Human Interact at Future of Storytelling 2017


Selected Articles

  • Starship Commander: virtual reality meets Cognitive Services in new science-fiction game
    - Microsoft, Microsoft customer case study
  • Bringing Conversational Gameplay & Interactive Narrative to ‘Starship Commander’
    - Kent Bye, Road To VR
  • Microsoft Cognitive Services push gains momentum
    - John Roach, Microsoft Blogs
  • Rev VR Podcast 138
    - Reverend Kyle, REV VR
  • Microsoft Announces Siri Competitor with Voice-Activated VR Experience
    - Joe Durbin, Upload VR
  • Microsoft AI's next leap forward: Helping you play video games
    - Ian Sherr, c|net

Team & Repeating Collaborators

Alexander Mejia

Founder & CEO

Sophie Wright

Co-Founder & COO

Adam Nydahl

Chief Technology Officer

Frank Petreikis

Chief of Sound Design

Zachary Burke

Senior Software Engineer

Steve Holt

Concept Artist

Jose Vazquez

Concept Artist


General Questions & Comments